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Development Summary - May 19, 2017

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  • Development Summary - May 19, 2017

    Development Status Summary

    This is a consolidated list of currently known bugs and features in development as well as their progress. The symbol * indicates that the feature is intentional. For more details, check the "bug reports" forum section. Anyone caught blindly asking what is working/not-working will be muted or banned from Discord/Forums.


    Table of Contents
    I. General
    II. Environment
    III. Combat/Skills/Classes
    IV. Quests
    V. Life Skills
    VI. Energy and Contribution
    VII. Items
    VIII. Vehicles
    IX. Guild
    X. Pets
    XI. Enhancement
    XII. Housing
    XIII. PVP & Battlegrounds
    XIV. Cash & Loyalty Shop
    XV. Economy
    XVI. Resource


    I. General
    Character creation - 100% working
    Server/Channel/Character Selection - 100% working
    Roleplaying chat not implemented

    II. Environment

    Monsters have no pull limit* and decreased respawn times*

    Monster/Npc AI - 99% (Sometimes monsters can be de-synced)
    Spawns - 85% (Certain NPCs will spawn during the night or in a different location when they should not) *
    Models - 90% (Some NPC's have wrong models)
    Loot & Drops - 100%
    Fall Damage - 100%
    Swimming - 100%
    Bosses - 98%
    • Open World Bosses - 95%
      • World Boss Spawn Timers:
    Bheg / Dim/ Rednose / Mud: 10 ~ 19 hours;
    Kzarka / Nouver / Randa / Kutum: 4 ~ 6 hours
    ***Bosses do NOT spawn instantly on server start.***
    III. Combat/Skills/Classes

    Note: Damage Formulas and AP/DP scale is currently different than retail. These are under critical development at the moment.

    Warrior - 100%
    • No additional notes
    Ranger - 100%
    • No additional notes
    Sorceress - 100%
    • No additional notes
    Berserker - 100%
    • No additional notes
    Tamer - 99%
    • Heilang might be stuck sometimes.
    Valkyrie - 99%
    • Celestial Spear: Single-target only
    Musa - 100%
    • No additional notes.
    Maehwa - 100%
    • No additional notes.
    Wizard - 99%
    • Protected Area does not work
    • Frigid fog+Freeze does not cc(freeze)
    Witch - 99%
    • Protected Area does not work
    • Frigid fog+Freeze does not cc(freeze)
    Kunoichi - 100%
    • No additional notes
    Ninja - 100%
    • No additional notes
    Dark Knight - 100%
    • No additional notes
    Last edited by Nullbyte; 4 weeks ago.

  • #2
    IV. Quests
    Main Black Spirit Quest line - 90% Working (certain summoned mobs cannot be killed solo due to AI/unrelated)

    V. Life skills

    Obtaining Sharp/Hard black crystal shards disabled during testing phase*
    Gathering - 100% Complete
    Cooking - 100% Complete
    Alchemy- 100% Complete
    Farming - 60% (Implemented basic fence/garden farming)(Work in Progress)
    Fishing - 100% Complete
    Trading - 50% (Can sell 'trade' items;
    Can't buy 'trade' items from NPC)(Work in Progress)
    Hunting - 0% (Not implemented)
    Training - 100%
    Processing - 99% (No maid support yet)(Work in Progress)




    VI. Energy & Contribution
    Knowledge system - 100%
    Amity mini game- 100%
    Node investments - 100%
    Contribution system - 100%

    VII. Items
    • TBA
    VIII. Vehicles
    Boats & Ferries - 100%
    Wagons - 95%
    Horses - 100%
    • Horse Skills - 100%
    • Horse Recovery Formula - 100%
    • Horse Registration - 100%
    • Horse Market - 100%
    • Horse Exchange - 100%
    • Horse Breeding Market - 100%
    • Horse Clean Dead count - 100%
    • Horse Reset Mating count - 100%
    • Horse Stats Increase on LevelUp - 100%
    Camels
    • Camel Skills - 100%
    Elephants
    • Elephant Skills - 100%
    Naval Ships




    IX. Guild
    • Creation of Clans and Guild - 100%
    • Guild chat/announce functions - 100%
    • Change Emblems - 100%
    • Increase guild size - 100%
    • Guild Protection - 0% (not implemented)
    • Guild buffs/skills - 50% (Majority of skills can be learned but don't work)
    • Guild missions/quests - 90%
    • Guild Ranks - 0 % (not implemented)
    • Notes/Messages - 50% (Saying of the day & Description not implemented)
    • War Declarations - 25%
    • Node & Territory Wars - 0% (not implemented)
    X. Pets
    • Combining - 100%
    • Loot pickup - 100%
    • Pet skills - 100%
    • Hunger Bar - 100%
    XI. Enhancement
    • Concentrated Blackstones are currently available from quests and other sources (e.g. gathering).
    • Enhancement success rates are working as intended (Subject to change & Work in progress)
    • Cron Stone usage is disabled indefinitely*
    XII. Housing
    • Furniture Installatation - 100%
    • Furniture Buffs - 100%
    • Rank and Point system - 100%
    XIII. PVP & Battlegrounds
    • Karma system - 100%
    • Flagging - 100%
    • Arenas - 50% (being re-scripted)
    • Red-Battlefield - 100%
    • Arsha's Spear - 0% (Not implemented)
    XIV. Cash & Loyalty Shop

    Note: Items offered are different than official servers. Current system rewards 50 pearls for every 30 minutes online, and 100 Loyalty daily.
    • Trent and Desert Camoflages are not hiding nameplates and this is intentional.
    • World announcements (via Megaphone) restricted to staff
    • Gift System - 100%
    XV. Economy
    Item Marketplace - 80% (New valuation method undergoing tests)
    • All Cash Shop items are permanently disabled for registration on the marketplace*
    • Item Valuation - 80% (some items not valued correctly)
    • Registration - 100%
    • Pre-orders - 0% (not implemented)
    • Sorting by price - 0% (not implemented)
    • Mail notification - 100%
    • High Value Announcements - 100%
    • Sales Collection - 100%
    • Sales Tax - 100%
    Vendors- 100%
    • Selling and Repo - 100%
    • Night Vendor functionality is permanently disabled*



    XVI. Node Resource
    Workers - 95% (undergoing tests)
    Last edited by Nullbyte; 4 weeks ago.

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    • #3
      Patch notes located here

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      • #4
        Updated 3/4/2017

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        • #5
          Updated 3/25/2017

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          • #6
            Updated 5/13/2017

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