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Development Summary - January 15, 2017

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  • Development Summary - January 15, 2017

    Development Status Summary

    This is a consolidated list of currently known bugs and features in development as well as their progress. The symbol * indicates that the feature is intentional. For more details, check the "bug reports" forum section. Anyone caught blindly asking what is working/not-working will be muted or banned from Discord/Forums.


    Table of Contents
    I. General
    II. Environment
    III. Combat/Skills/Classes
    IV. Quests
    V. Life Skills
    VI. Energy and Contribution
    VII. Items
    VIII. Vehicles
    IX. Guild
    X. Pets
    XI. Enhancement
    XII. Housing
    XIII. PVP & Battlegrounds
    XIV. Cash & Loyalty Shop
    XV. Economy
    XVI. Resource


    I. General
    Character creation - 100% working
    Server/Channel/Character Selection - 100% working
    Roleplaying chat not implemented

    II. Environment

    Monsters have no pull limit* and decreased respawn times*

    AI - 85% Action timers have been implemented, adjustments will be made (Monsters might teleport, but that is due to action timers, we are still working on these issues)
    Spawns - 85% (Certain NPCs will spawn during the night or in a different location when they should not) *
    Models - 90% (Some NPC's have wrong models)
    Bosses - 0% (Do not contain loot tables / Missing spawns)
    Loot & Drops - 90% (All standard monster loot tables are populated. Rates & drops will be adjusted and monitored as needed)
    Fall Damage - 99% (Fall damage might get delayed)
    Swimming - 100%

    III. Combat/Skills/Classes

    Note: Damage Formulas and AP/DP scale is currently different than retail. These are under critical development at the moment.

    Warrior - 85%
    • Scars of Dusk:Buff and Debuff not working
    • Ultimate:Heavy Strike: No HP regen effect per hit
    • Regular buffs working(Q Shield buff etc)
    • CCs working
    • Main damage skills are working
    Ranger - 95%
    • Buffs/Debuffs working
    • CCs working
    • General damage skills working
    • Razor Wind deals more damage during cooldown
    Sorceress - 85%
    • Buffs/Debuffs working
    • CC's working
    • Low damage for certain skills
    • No accuracy buff on rushing crow skill
    Berserker - 95%
    • Low damage for certain skills
    • Buffs/Debuffs working
    • CC's working
    • Main damage skills are working
    Tamer - 85%
    • Buffs/Debuffs working
    • CC's working (Except Heilang:Fearful Trembling)
    • Heilang: Fearful Trembling - No stun application (for pve)
    • General Damage skills working
    • Heilang:Lightning of Earths Deals low damage
    • Void Lightning: No Heilang special attack
    Valkyrie - 80%
    • Some buffs working
    • Breath Of Elion: no SP recovery
    • Celestial Spear: Single-target only
    • Heaven's Echo: no DP buff
    Musa - 85%
    • Buffs/Debuffs Working
    • CC's working
    • Main damage skills are working
    Maehwa - 85%
    • Buffs/Debuffs Working
    • CC's working
    • Main damage skills are working
    Wizard - 75%
    • Healing aura only restores HP
    • Protected Area does not work
    • Frigid fog+Freeze does not cc(freeze)
    • Buffs/Debuffs working
    • [Awakening] Summon skills doesnt work
    • Low Damage overall
    Witch - 75%
    • Healing aura only restores hp
    • Protected Area does not work
    • Frigid fog+Freeze does not cc(freeze)
    • Buffs/Debuffs working
    • [Awakening] Summon skills Working
    • Low damage overall
    Kunoichi - 85%
    • CC's working
    • General damage skills working
    Ninja - 85%
    • CC's working
    • General damage skills working
    Last edited by Exempt; 3 days ago.

  • #2
    IV. Quests
    Main Black Spirit Quest line - 80% Working (certain summoned mobs cannot be killed solo due to AI/unrelated)

    V. Life skills

    Obtaining Sharp/Hard black crystal shards disabled during testing phase*
    Gathering - 100% Complete
    Cooking - 100% Complete
    Alchemy- 100% Complete
    Farming - 0% (Not implemented)
    Fishing - 2% (Work in Progress)
    Trading - 0% (Not implemented)
    Hunting - 0% (Not implemented)
    Training - 95%
    Processing - 90% (No maid support yet)


    VI. Energy & Contribution
    Knowledge system - 95%
    Amity mini game- 60%
    Node investments - May not see noticeable differences
    Contribution system - 100%

    VII. Items
    • TBA
    VIII. Vehicles
    Boats & Ferries - 100%
    Wagons - 75%
    Horses - 95%
    • Horse Skills - 100%
    • Horse Recovery Formula - 100%
    • Horse Registration - 100%
    • Horse Market - 100%
    • Horse Exchange - 100%
    • Horse Breeding Market - 100%
    • Horse Clean Dead count - 100%
    • Horse Reset Mating count - 100%
    • Horse Stats Increase on LevelUp - 100% (only levels gained after update will be affected)
    Camels
    1. Camel Skills - 90% (undergoing tests)
    Elephants
    1. Elephant Skills - 90% (undergoing tests)
    Naval Ships


    IX. Guild
    • Creation of Clans and Guild - 100%
    • Guild chat/announce functions - 100%
    • Change Emblems - 50% (Emblem icon loss may occur)
    • Increase guild size - 100%
    • Guild Protection - 0% (not implemented)
    • Guild buffs/skills - 20% (Majority of skills can be learned but don't work)
    • Guild missions/quests - 0% (not implemented)
    • Guild Ranks - 0 % (not implemented)
    • Notes/Messages - 30% (Saying of the day & Description not implemented)
    • War Declarations - 0% (not implemented)
    • Node & Territory Wars - 0% (not implemented)
    • Issues with guild member online/offline display
    X. Pets
    • Combining - 95%
    • Loot pickup - 100%
    • Pet skills - 25%
    • Hunger Bar - 100%
    XI. Enhancement
    • Concentrated Blackstones are currently only available from quests
    • Enhancement success rates are working as intended (Subject to change & Work in progress)
    • Failing TRI/TET/PEN is not announced globally
    • Cron Stone usage is disabled indefinitely*
    XII. Housing
    • Furniture Installatation - 100%
    • Furniture Buffs - 99%
    • Rank and Point system - 100%
    XIII. PVP & Battlegrounds
    • Karma system - 100%
    • Flagging - 100%
    • Arenas - 50% (being rescripted)
    • Battlegrounds - 0% (Not implemented)
    XIV. Cash & Loyalty Shop

    Note: Items offered are different than official servers. Current system rewards 50 pearls for every 30 minutes online, and 100 Loyalty daily.
    • Treant & Desert Camoflauge Sets not hiding nameplates
    • Merv's Palette prevents dying same costume more than once
    • World announcements (via Megaphoe) restricted to staff
    • Gift System - 100%
    XV. Economy
    Item Marketplace - 80% (New valuation method undergoing tests)
    • All Cash Shop items are permanently disabled for registration on the marketplace*
    • Item Valuation - 80% (some items not valued correctly)
    • Registration - 100%
    • Pre-orders - To be fixed
    • Sorting by price - To be fixed
    • Mail notification - 100%
    • High Value Announcements - 100%
    • Sales Collection - 100%
    • Sales Tax - 100%
    Vendors- 100%
    • Selling and Repo - 100%
    • Night Vendor functionality is permanently disabled*

    XVI. Node Resource
    Workers - 95% (undergoing tests)
    • Material tables set-up for testing
    • Worker Auction Market - ?%
    • Worker Lodging - 100%
    Last edited by Exempt; 3 days ago.

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    • #3
      Patch notes located here

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